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Zephyr Sentinel [The Brothers' War]
| Set: | The Brothers' War |
| Type: | Creature — Human Soldier |
| Rarity: | Uncommon |
| Cost: | {1}{U} |
Flash
Flying
When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.
Flying
When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.
| Set: | The Brothers' War |
| Type: | Creature — Human Soldier |
| Rarity: | Uncommon |
| Cost: | {1}{U} |
Flash
Flying
When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.
Flying
When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.
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From $0.01
Original: $0.04
-75%Zephyr Sentinel [The Brothers' War]—
$0.04
$0.01Description
| Set: | The Brothers' War |
| Type: | Creature — Human Soldier |
| Rarity: | Uncommon |
| Cost: | {1}{U} |
Flash
Flying
When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.
Flying
When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.




